Rivercraft 2, a suite of games launched this week, will help to educate children and young people about the risks of flooding – and inspire young people to careers where people can make a difference.

Produced by a partnership of the Environment Agency, Microsoft and developers BlockBuilders to engage young people on flood risk reduction, climate change and biodiversity, the games provide an innovative and exciting geography resource for students and teachers.

The launch of Rivercraft 2, available on the Minecraft Education Edition, follows the success of the original game, rolled out last April and based on the £54.7 million flood risk management scheme in Preston and South Ribble. The in-game Preston world represented the first use of artificial intelligence to map a region and convert it into an interactive Minecraft map.

Rivercraft 2 is a continuation of this project, now based in generic urban and rural worlds rather than a specific location, making it applicable to all. The suite comprises the following three games:

  • Game 1 – Nature-based Solutions, where the player has to use natural methods to reduce flood risk, including by restoring rivers, building ponds and helping beavers to build their dam;
  • Game 2 – Farming, Irrigation and Drought, where the player has to find the right balance of water use, leafy crops and cover crops for a successful harvest and to ensure wildlife survives during a drought;
  • Game 3 – Sustainable Drainage Systems (SuDS) and Water Efficiency in the home, where the player has to construct sustainable urban drainage features to reduce surface water flooding and complete tasks around a typical home to reduce water use.

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